John Gwynne
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Lik-Rifa, the dragon god of legend, has been freed from her eternal prison. Now she plots a new age of blood and conquest. As Orka continues the hunt for her missing son, the Bloodsworn sweep south in a desperate race to save one of their own--and Varg takes the first steps on the path of vengeance. Elvar has sworn to fulfil her blood oath and rescue a prisoner from the clutches of Lik-Rifa and her dragonborn followers, but first she must persuade...
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"A great read that accelerates the pace and goes one up on its excellent predecessor . . . Exciting, action-packed fantasy." — Mark Lawrence
Defy the darkness. Defend the light.
Drem and his friends are haunted by the horrors they witnessed at the battle at Starstone Lake: the screams of men being warped into beasts and the sight of a demon rising from the dead. But worse than any memory is Fritha, the demons' deadly high priestess....
Defy the darkness. Defend the light.
Drem and his friends are haunted by the horrors they witnessed at the battle at Starstone Lake: the screams of men being warped into beasts and the sight of a demon rising from the dead. But worse than any memory is Fritha, the demons' deadly high priestess....
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Acclaimed epic fantasy author John Gwynne returns with the first book in a new trilogy, perfect for fans of George R. R. Martin, Brandon Sanderson, and David Gemmell.
"A Time of Dread reminds me of why I became a fantasy enthusiast in the first place." — Robin Hobb
A race of warrior angels, the Ben-Elim, once vanquished a mighty demon horde. Now they rule the Banished lands, but their peace is brutally enforced.
In...
"A Time of Dread reminds me of why I became a fantasy enthusiast in the first place." — Robin Hobb
A race of warrior angels, the Ben-Elim, once vanquished a mighty demon horde. Now they rule the Banished lands, but their peace is brutally enforced.
In...
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Heroes shall rise and fall, the earth shall be stained red, and the fate of the Banished Lands will be decided once and for all in A Time of Courage, the gripping conclusion to the Of Blood and Bone trilogy.
Now is the time of reckoning...
The demon-king Asroth is free of his iron prison, and thewhole of the Banished Lands stands on the brink of domination.
With the Ben-Elim broken and routed, half-breed Riv and...
Now is the time of reckoning...
The demon-king Asroth is free of his iron prison, and thewhole of the Banished Lands stands on the brink of domination.
With the Ben-Elim broken and routed, half-breed Riv and...
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"This is the age of storm and murder. After the old gods warred and drove themselves to extinction, the cataclysm of their fall shattered the land of Vigrio. Now, power-hungry jarls carve out petty kingdoms, and monsters stalk the shadow-haunted woods and mountains. A world where the bones of the dead gods still hold great power, promising fame and fortune for those brave - or desperate - enough to seek them out. As whispers of war echo over the...
6) Malice
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Follows the adventures of four men in The Banished Lands who prepare for battle after seeing signs that the Black Sun is rising and could mean the death of mankind.
"The Banished Lands has a violent past where armies of men and giants clashed in battle, but now giants are seen, the stones weep blood and giant wyrms are stirring. Those who can still read the signs see a threat far greater than the ancient wars. For if the Black Sun gains ascendancy,...
7) Wrath
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The fourth in the Faithful and the Fallen series from John Gwynne, an epic fantasy perfect for fans of George R. R. Martin, Brandon Sanderson and David Gemmell.
Events are coming to a climax in the Banished Lands, as the war reaches new heights. King Nathair has taken control of the fortress at Drassil and three of the Seven Treasures are in his possession. And together with Calidus and his ally Queen Rhin, Nathair will do anything to obtain...
Events are coming to a climax in the Banished Lands, as the war reaches new heights. King Nathair has taken control of the fortress at Drassil and three of the Seven Treasures are in his possession. And together with Calidus and his ally Queen Rhin, Nathair will do anything to obtain...
8) Ruin
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The Banished Lands are engulfed in war and chaos.
The cunning Queen Rhin has conquered the west and High King Nathair has the cauldron, most powerful of the seven treasures. At his back stands the scheming Calidus and a warband of the Kadoshim, dread demons of the Otherworld. They plan to bring Asroth and his host of the Fallen into the world of flesh, but to do so they need the seven treasures. Nathair has been deceived but now he knows...
The cunning Queen Rhin has conquered the west and High King Nathair has the cauldron, most powerful of the seven treasures. At his back stands the scheming Calidus and a warband of the Kadoshim, dread demons of the Otherworld. They plan to bring Asroth and his host of the Fallen into the world of flesh, but to do so they need the seven treasures. Nathair has been deceived but now he knows...
9) Valor
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War has erupted in the Banished Lands as the race for power intensifies.
Corban flees his homeland searching for peace, but he soon discovers that there is no haven in the west as the agents of Rhin and roaming bands of giants hound his every step.
Veradis leaves the battleground and rushes to his King's side. But he has witnessed both combat and betrayal and his duty weighs heavily upon him.
Maquin seeks only revenge, but pirate slavers...
Corban flees his homeland searching for peace, but he soon discovers that there is no haven in the west as the agents of Rhin and roaming bands of giants hound his every step.
Veradis leaves the battleground and rushes to his King's side. But he has witnessed both combat and betrayal and his duty weighs heavily upon him.
Maquin seeks only revenge, but pirate slavers...